#ifndef __GRAPHICS_H__
#define __GRAPHICS_H__

#include "color.h"
#include "ref.h"

typedef struct {
    uint16_t x;
    uint16_t y;
} Point;

typedef struct {
    Point p0;
    Point p1;
} Line;

typedef struct {
    uint8_t strokeWidth;
    ColorInt color;
} Paint;

#endif /* __GRAPHICS_H__ */
